first we would like to help you with the funniest part in every madden offshoot. there are three important aspects to the offense. you must constantly keep the defense of your opponent on track, find and exploit their weak coins, and develop a flexible mix of pass play and running moves.
before you start, you should complete the skills trainer. these short tutorials and training sessions show you the most important parts of madden nfl 17 – take the time! for the offense we would like to give you tips in three areas: passing or runing, analysis of the defense and one-on-one situations.
offense 1: pass play or race play?
before each turn you should ask the question whether you want to throw a pass or decide for a run. here are three questions you should consider:
l what down (1st, 2nd, 3rd or 4th) are you in?
l how far is the distance to the next 1st down?
l what is the current score?
before each turn you have to decide: pass or run!
in early downs (1st and 2nd), you should preferably use running gear because they are much safer than a pass. your quarterback passes the game directly to the runningback, so the probability of an interception or a turnover is lower. with the new organic knockouts, a defending player can hit the football more easily from the hands of the wearer when he catches the toy with his head. you should shield the ball during a run.
with a race play you usually make between three to six yards well. in madden nfl 17, a colored box tells you whether you are with your blockers in the red number or the number (green) – a great feature, with which you can read the defense of the opponent better.
with this turn, you get the extra number on the left side – hence the green box. with this turn, you get the extra number on the left side – hence the green box.
if you want more than ten yards, the passport is more appropriate. avoid too early and wide passes, as these frequently lead to loss of the ball (interception). klüger are short passes, with which you slowly but surely bridges the entire field.
if your team is in the lead and the game is coming to an end, then you should take no more risk. this means: little to no pass play and so-called trick plays absolutely avoid! your only goal is to play on time, so that the clock can run down and your opponent does not get any more ball possession. however, if you are a few coins behind the end of the game, then long passes are your strongest weapon and at the same time the last chance to make the game.
offense 2: analyze and play the defense
a very simple and effective way to overcome your opponent's defense is to read it successfully. you observe players and formations and adapt your actions accordingly – one of the tips, that many underestimate.
so your turn should match the defense so you can win as many yards as you can. as always, you have the option of changing a previously selected turn by pressing your right stick. as an example, you can switch from a low pass to a turntable when the opponent's defense is set up with two safeties and three defensive linemen.
very important tip: try to find out whether the defense is focused on manhood or zone defense. make a passport and keep some of the defending players in mind. turn right after the snap (start of the turn) and follow your receivers, then the defense is in the man's cover.
remove the defending players from the line of scrimmage, focus on the free spaces and zones for your passport. in this formation you should avoid long passes because the game can be intercepted quickly – an interception is the result.
offense 3: one-on-one situation
if you are more likely to play on running games, then you will provoke one-on-one situations and two-fights. if you have control over the ball-bearing player, a button and a maneuver will be displayed to you in the latest offshoot of the madden series shortly before the double battle. if you are fast enough, then you decide the duel in most cases for you.
if you press the displayed button, you decide the first double fight for you. if you press the displayed button, you decide the first two-fight for you.
for example, you can free yourself from a tackle and shake off the opponent, trick him out with a feint (called juke), use spins to move past them, keep the enemy away with the stiff arm, or face them directly with full force .
do not use these maneuvers too often! you are more vulnerable to a fumble. you drop the ball at a tackle and the opponent could get into ball possession – something worse can hardly happen to you. follow our tips in this entry-level guide to prevent this.
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